/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.team2.group.events;

import com.aionengine.gameserver.model.gameobjects.player.Player;
import com.aionengine.gameserver.model.team2.TeamEvent;
import com.aionengine.gameserver.model.team2.common.legacy.GroupEvent;
import com.aionengine.gameserver.model.team2.group.PlayerGroup;
import com.aionengine.gameserver.model.team2.group.PlayerGroupService;
import com.aionengine.gameserver.network.aion.serverpackets.SM_GROUP_MEMBER_INFO;
import com.aionengine.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionengine.gameserver.utils.PacketSendUtility;
import com.google.common.base.Predicate;

/**
 * @author ATracer
 */
public class PlayerDisconnectedEvent implements Predicate<Player>, TeamEvent {

    private final PlayerGroup group;
    private final Player player;

    public PlayerDisconnectedEvent(PlayerGroup group, Player player) {
        this.group = group;
        this.player = player;
    }

    /**
     * Player should be in group before disconnection
     */
    @Override
    public boolean checkCondition() {
        return group.hasMember(player.getObjectId());
    }

    @Override
    public void handleEvent() {
        if (group.onlineMembers() <= 1) {
            PlayerGroupService.disband(group);
        } else {
            if (player.equals(group.getLeader().getObject())) {
                group.onEvent(new ChangeGroupLeaderEvent(group));
            }
            group.applyOnMembers(this);
        }
    }

    @Override
    public boolean apply(Player member) {
        if (!member.equals(player)) {
            PacketSendUtility.sendPacket(member, SM_SYSTEM_MESSAGE.STR_PARTY_HE_BECOME_OFFLINE(player.getName()));
            PacketSendUtility.sendPacket(member, new SM_GROUP_MEMBER_INFO(group, player, GroupEvent.DISCONNECTED));
            // disconnect other group members on logout? check
            PacketSendUtility.sendPacket(player, new SM_GROUP_MEMBER_INFO(group, member, GroupEvent.DISCONNECTED));
        }
        return true;
    }

}
